As the pieces of a grim puzzle finally click into place, Gerd and Aida race to prevent history from repeating itself. Hannah makes a special request.
As danger closes in, Jack, Hope and other residents take action. A discovery puts Mel on edge. Brie sees a friendly face after a tense day in court.
After a woman is hit by a car and hospitalized, authorities try to make sense of puzzling information from the young girl who was with her.
Fionna, Cake, and Simon converge in a strange place to discover how they're connected.
Doc confides in Denny. Hope's spa day takes a turn. A desperate Brady reaches out to Mike. On a camping trip, Mel and Jack learn more about each other.
Mel makes a tough decision. Jack draws a potential business investor. Preacher and Paige wonder if they're on the same page. A council meeting stuns Hope.
Mel and Jack race to bring Ava and Chloe to safety. As the crisis intensifies, Brady defies Preacher, while Hope proposes a plan to save Virgin River.
Doc and Cameron try to run the clinic together. Mel supports Ava through a personal dilemma. Jack confronts Charmaine. Brady seeks a second chance.
While Cake crash-lands in a fantastic new world, Fionna continues her search after witnessing something impossible.
The Orb that contains the gift to humanity has gone missing. The contestants, who have been found at the scene of the crime, are arrested, interrogated and put under trial.
Mariner tries to get demoted, Rutherford tries to get promoted, and Boimler makes a big move.
In a bid to stop Lex, Ivy competes in a celebrity golf tournament. Meanwhile, Harley learns a dark truth about herself... from herself.
The Cerritos ensigns must assist a caretaker on the voyage of a historically significant starship.
Lawrence wants to know more about lady saints, so Cecilia and Giselbert explain what they can. Giselbert holds a farewell party for Cecilia and the others. How will Lawrence react to Cecilia's party attire, and why is Camilla asking her so many questions?
The contestants must find the real culprit to save an innocent man from being executed. Their journey brings them to a mysterious shaman, who not only makes killer adobo but also provides clues to the thief’s identity.
The Orb is finally back in its place. The remaining contestants face the final leg of the Centennial Games. Who gets to go home and change the course of humanity forever?
The Inspired Unemployed Impractical Jokers have to do and say what they are told in secretly filmed challenges. If they refuse, they lose. At the end the joker that loses the most challenges takes on the ultimate punishment.